Day 6 started fairly late for us. We didn't wake up until later because there weren't really any presentations that day we were super interested in except the final CCP Presents show. So we headed over to the Harpa and settled into our seats for the presentation. I posted on Facebook about how no company pushes the edge of gaming like CCP does, and if you're a gamer and interested in knowing why, I recommend you watch the whole thing... unfortunately, what I thought would be easy to find on YouTube, I have yet to find, so I have nothing to link you. On the other hand, I can link the much shorter trailer that they released, which is certainly cool, but doesn't really show the "pushing the edge of gaming" stuff:
Some of the other cool news was a deal with Dark Horse Comics that they have to publish comics around the top 4 stories of EVE (currently being shared and voted on). They are also working with Director Baltasar Kormákur on a TV Mini Series about EVE. The tagline is "Based on a true story 20,000 years from now". Since the show will be based on real stories from the EVE Universe that the players have created, it's a pretty exciting project.
From here we sat around and waited for "The Party on top of the World" to start. We ended up talking a lot more with the developer I used to fly with, which was fun. We got to talk to him a lot about the difficulties of being an American in Iceland, how they develop relationships differently, etc. One of the Icelandic developers joined the conversation and he was really cool, but it was also fun to sit and watch him avoid any sort of eye contact with anyone.
From here the party finally started to get underway. As a quick note, tickets to this party are sold to the Icelandic public, so it's not just a huge man-party as you would expect, a lot of locals come to the party as well. For some reason, my memories of the evening are not all intact, so I will do my best to remember.
There were several areas to the party, a lounge room with a DJ and drinking, a room for where all the bands were playing and then an outside area for standing and a long bar. The first thing we got to do was watch a Folk Metal band called "Skalmold"... I'm not usually into this level of heavy music, but man I loved these guys' music. The funny thing is that you typically hear this kind of music and think of it negatively, like it's angry or sad, etc. but these guys were so happy playing their music and jamming away and everyone was just having a great time. I actually ran into their drummer and bassist in the bathroom later on and spoke with them, telling them how much I enjoyed their show. They talked about how the music was supposed to be happy and the two guys were just really really nice guys (they're Icelandic, so of course they are, right?).
From there we wandered around more and I continued to drink. Prior to that actually, the developer who I flew with before introduced us to his wife since we had been chatting so much, and at this point we walked over to an area where several of the developers were. At this point, we somehow got into a conversation with the Executive Producer of World of Darkness for like an hour, and you guys are going to hate me as I attempt to remember everything we spoke about, but here's that attempt:
1. He has specifically been working for Whitewolf for 22 years. Everyone at Whitewolf was offered a job, but CCP was clear that they did not want to be a book publishing company. A small group of employees broke off and started their own company to continue the tabletop book work.
2. He tries very hard to make sure that the game stays true to the original game as much as it can, but it's not always possible (wanting to be able to kill people while they sleep or other weird things he mentioned that just seem stupid in an online game). There were several good examples he gave, but it's hard to remember them.
3. I brought up the "female demographic" thing and he said "who said that? because I didn't, I would find that offensive, I know nothing about what women want." So apparently I got that wrong.
4. I asked "how long is Dust 514 going to need the limelight before WoD can start showing off it's stuff?" and he responded with "just this year."
5. I also asked about the blood hunt again and whether they were really going to let people's accounts be permanently destroyed and he said absolutely, and I said, but someone would have to do something to put themselves into that position, right? And he said "exactly".
6. He also mentioned that each vampire would have their own "Haven" and that this is where you could do a lot of things you would not be allowed to do out in public. He said there is a fine line there, where if it's cool and vampire-y and done right, it'll be great, but if it's not in can really just be bad and that's what they are trying to balance.
7. They have around 200 testers right now and occasionally open it up to employees to do more stressful testing.
8. He actually said the name of the vampiric move the girl used in the video (he pulled out his phone and showed it to us again) but I can't remember the name.
9. We asked about mobile and so he pulled out his iPhone and showed us the mobile access right there. It's what you would expect to be able to do... manage your character, communicate to the game, etc. inside a mobile interaction. He showed us the actual character sheet and I really really really wish I had photographic memory, because all I can remember was that it looked like a World of Darkness tabletop character sheet (which is a good thing, right?), and had a cool picture of his character avatar.
10. He also showed us a picture of actual in-game character models with clothes on his phone (so showing us the actual in-game fashion so far, not just the concept art) and that was cool. It was cool how close they got to the coolness of the concept art, but at the same time, the in-game clothes all seemed much more realistic.
11. Control would be by parts of cities, not just a whole city. So you can control part of a city, it's not all or none.
12. Meghan and I's memories are both failing us but part of the conversation was around group combat. He said something about testers and feeling like they died before they knew what happened, or something that they are trying to work out there, but our memories are really failing us on this one.
13. Before we said goodbye we got his e-mail from him and were told we could get an office tour if we were ever in Atlanta.
From here we parted ways (got a picture of course), and we over to talk to the dev we knew. His wife was also there and from here I also met and started to hang out with 5 of the 6 circus performers in the Icelandic circus. These guys were great and we had a good time. I also managed to get information from a cute Icelandic girl on behalf of Travis. Unfortunately, Travis, I can't say I represented us well, so we'll see...
The next day we went to the oldest cafe in Reykjavik for breakfast, which was fairly american in style (their egg yolks have a very different color from ours and I want to know why...). Later on we went to the nicest restaurant in Iceland and spend a pretty penny on a nice 4 course meal. The opening course was really good (seafood based), but the next one was a little spotty. It was Puffin, which I personally did not like, another bird of some sort that I did not like, and then Whale. I liked the Whale a lot, but that was the only portion of this dish that I liked. Next up was goat's shoulder and some other meats with fancy mashed potatoes and other such stuff. There was one part of the goat that was ridiculously delicious and we both enjoyed this part a lot. The dessert was 4 pieces... a sorbet, a flavored yogurt, a dark mousse, and a brownie. Meghan liked the sorbet, I liked the yogurt, and we both loved the dark mousse and brownie. The brownie was the best brownie I've ever had (I'm not really a brownie fan and this was delicious).
And that has essentially been it. The rest of our trip will be relaxing and prepping to go home. We did take a walk down to the CCP Offices yesterday, but were turned away for an office tour (yeah, pretty disappointing tbh). Today there was a random parade as well, and we are going to go get more of those delicious noodles from the first day.
We are excited to see you all soon!